The Verge -
13 Feb 2013 07:45

When Valve first started publicly hiring hardware engineers for secret R&D projects, Jeri Ellsworth was already there: the talented maker and Commodore 64 aficionado had been snapped up to help jumpstart Valve's hardware division. There, she helped carve out a prototype lab with 3-D printers, laser cutters, and other prototyping tools, and began work on a series of original game controller prototypes to accompany Valve's Steam Box efforts -- ways to use a PC game console effectively from the cou...
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